Reptilians are supposedly lizard-like humans who manipulate our world from the shadows. Sometimes called Saurians or Draconians, these beings are usually thought to be of extraterrestrial origin and come from the Alpha Draconis star system.
However, some accounts state that they are creatures that have existed on earth for ages and have possibly inhabited the lost continent of Lemuria. Regardless of where exactly they have come from, some reports date them back to at least the Merovingian Dynasty, which would put them back at least 1500 years into human history.
They are described as lizardlike in appearance, and in their true form they are usually thought to be somewhat taller than a human. They have skin tones ranging from white, to brown, to green, and they possess clawed and webbed fingers. However, you are unlikely to catch them in their true form, as they are master shapeshifters.
Their other abilities include telepathy and thought implanting. Thankfully, they do seem to have something of a weakness or disadvantage. Though unconfirmed, there is evidence that they are unable to directly lie, though they make avoid the question or otherwise mislead you. They also are often described as being blood-sucking, so they perhaps share some similarities with vampires in that they may require a consistent food source.
This would play very well with the agenda of the Reptilian race, which seems to be conquest and manipulation of the earth. They use their shapeshifting powers to assume positions of influence and political strength, and use these positions to control human society to their own ends. They are often said to have ties to secretive shadow government groups, such as the Illuminati or Freemasons.
Using Reptilians in Your Game:
Reptilians are most faithfully represented in their role as leader, deceiver, and manipulator. They would be well suited as antagonists in a game that is based around political intrigue. I think it could be very fun to be playing a game based around investigating influential political figures and trying to uncover the conspiracy and find out which of them are simply misunderstood humans, and which are actually evil alien manipulators trying to crush humanity under their oppressive rule.
This works particularly well in a modern game, since the origin of the myth is of modern conception, but as stated previously, there are claims that the beings are much older, so it would work equally well in a fantasy setting. This could be especially interesting if done in a traditional fantasy sense, where one might use magic to root out these beings.
Though the real threat here is the position of power the creatures inhabit, statblocks for them would not be difficult to find, should one be so inclined. Most games have some sort of shapeshifting race. For D&D I would point you towards the Doppelganger. It is also worth noting that the Serpent People of the Call of Cthulhu roleplaying game are designed to have similarities to the Reptilian myth, so they are easily used in this system, which is itself based around investigation mechanics, and would make a good fit for the style of game where these creatures might be best utilized.
I hope you enjoyed this and the rest of the content by Digital & Dice. Until next time…Game on Internets!
- Draconick, Digital and Dice Contributor
I, Nick “Draconick” Johnson, am a writer and roleplaying enthusiast with over ten years of experience in various tabletop roleplaying games both as a player and as a GM. I am also somewhat involved in other forms of tabletop gaming such as wargaming, board games, and card games. It is my hope that by creating and maintaining this website that I can share my unique take on all things within our hobby and to foster a community of like-minded individuals.