In today's show, we started off by talking about the idea of crowdsourcing our worldbuilding out to other people besides ourselves. This is honestly a very good idea for several reasons, and depending on your purpose for creating the world in the first place, it might be better than simply doing it yourself.
Being a GM is busy work. Ignoring real life obligations, your jobs as a GM includes coordinating schedules, planning adventures, ensuring balance, crafting a narrative, and many more things that I could easily go on about. Delegating even one of those tasks is a huge boon, especially when you delegate something some time-consuming as world building.
Delegating the task out to your players can also help them become more invested in your setting and story. It's sometimes hard to get attached to something that we can't relate to, and sometimes having a setting handed to us can feel a bit sterile and distant compared to one we have a hand in building. If the players get involved, they can always look to things they were involved in making as a source of interest for the setting. They also get a sense of importance and agency from their work, which is always a good thing.
Likewise, if you go the route of fully crowdsourcing out to fans or social media, you can use this to create something that those people will enjoy. This is a good way to build a setting for a large group of people or that might have commercial appeal. When trying to market something, diversity of ideas is generally a good thing. And with someone making decisions to keep it consistent and cohesive, you can generally produce a quality product.
In general, getting some extra input on worldbuilding is a good thing. I can't honestly think of many circumstances where it wouldn't be. Overall, just do your best to work with others, and hopefully you can make something great together.
I hope you enjoyed this and the rest of the content by Digital & Dice. For more on this topic, check out my post "Worldbuilding and Player Input" on my personal blog. Until next time…Game on Internets!
- Draconick, Digital and Dice Contributor
I, Nick “Draconick” Johnson, am a writer and roleplaying enthusiast with over ten years of experience in various tabletop roleplaying games both as a player and as a GM. I am also somewhat involved in other forms of tabletop gaming such as wargaming, board games, and card games. It is my hope that by creating and maintaining this website that I can share my unique take on all things within our hobby and to foster a community of like-minded individuals.